The Five Nations* The human-dominated civilizations on the continent of Khor. The humans of the Five Nations are ethnically diverse. Humanity It’s hard to map Eberron’s fashions to Earth’s history because it’s not Earth. Aundair · Breland · Cyre · Karrnath · Thrane · Galifar%%20The%20Five% 20Nations%20%28ca% · khorvairelocation · Help | Terms of Service | Privacy.
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In the mythic past, the world was one great mass. The progenitor wyrms, the first and the greatest of dragon-kind, ruled all. The three most powerful — Siberys, Eberron, and Khyber — discovered the Prophecy. A world shattering struggle ensued. The battle split the world into three parts.
Siberys nationz the glowing ring that surrounds the world and gave birth to the next naions of dragons. Khyber was bound to the darkest depths and spat out various fiends and demons. However, Eberron laid amid them, to heal the world and from this sacrifice sprang all manner of living things. The Prophecy was scattered across the width and breadth of existence and lost. The number 13, also known antions a ” baker’s dozen “, has been part of a theme of Keith Baker regarding aspects of the world.
Siberys consists of 7 planes: The physical world has three planes called Coils which consists of: Xoriat The Realm of Madness is a fourth anomalous plane existing beyond the known cosmology. The Mortal World of Eberron is made up of seven continents surrounded by oceans and a vast underworld.
The continents are named: Adventure primarily takes place in the central region of Khorvaire known as the Five Nations consisting of Aundair ScholarlyBreland CosmopolitanKarrnath MilitaristicThrane TheocraticMournland Formerly Cyrebut now an uninhabited haunted zone.
Southeast is the small continent of Aerenalruled by elves. Due south is the jungle continent of Xen’drikonce ruled by an empire of giants that collapsed, now largely wilderness, with some areas under tribal dominion of the drow with a polar continent to the south called Everice.
Frostfell is an unexplored land of ice in the north. The other two eberrob continents are Sarlona a continent ruled by quoricreatures from the Region of Dreams and Argonnessen a continent inhabited by dragons. The world of Eberron has twelve moons ; some sages believe there is a thirteenth moon that has vanished or is invisible to the naked eye.
Siberys, the Dragon Above, is the name given to the planetary rings which surround the planet. Khyber, the Dragon Below, is the name given to the underworld, and is similar to the Underdark in many other settings.
According to the creation story, the world was formed naions the progenitor wyrms changed their form into what they are now. Aerenal is an island continent inhabited by elves that lies to the southeast of Khorvaire. After the fall of the giant civilization in Xen’drik much of the elven race fled to Aerenal.
There they established their own nation where a court of Undying rules over the living. A continent to the far east of Khorvaire and south of Sarlona.
The continent of Argonnessen is almost totally unexplored by any race of Khorvaire because it is inhabited primarily by dragons. The continent went to war with Aerenal and destroyed the giant civilization.
Argonnessen occupy the southeastern part of the world. Off ebrrron Argonnessen lies the island of Seren. Argonnessen and Seren are for the most part off limits to the “lesser races” which includes almost everyone except a dragon. The continent and island are also inhabited by dragon-worshipping human barbarians. Many of the mations dragons are members of a group known as the Chamber, which interprets the Draconic Prophecy and uses it to shape the world ebegron the dragons’ liking.
Some of the dragons rule cities and kingdoms. One race that seems common on the continent is the dragonborn. The Everice is a shifting sheet of ice located south of Xen’drik in the Icemaw Sea. It is believed that several large ebedron land masses exist beneath the sheet of ice, though it is unknown. The frozen wasteland to the north known only as the Frostfell is as enigmatic as it is cold.
There is only one recorded expedition to the Frostfell from Khorvaire and it was little more than a notch in a belt than a true exploratory natjons. That expedition was ebdrron by Lord Boroman ir’Dayne, a halfling and the founder of the Wayfinder Foundation. Khorvaire is the main continent of Eberron consisting of most of the world’s people.
Khorvaire is home to the five nations of Aundair, Breland, Cyre, Karrnath and Thrane, as well as other smaller states.
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Most of the published material for the Eberron campaign setting concerns Khorvaire and its residents. Sarlona is ebrron continent to the east of Khorvaire; it is the cradle of human civilization as it was once the only continent featuring the presence of the human race. Sarlona is home to both eberrin and kalashtar.
Xen’drik is a fictional continent in Eberron, consisting of a jungle continent of vast size and varying climate that lies to the south of Khorvaire.
Xen’drik’s coastline has been mapped, but its interior remains largely unexplored, and the continent has a reputation as a land of secrets, danger, and mystery. The trade city of Stormreach is located at the northernmost point of Xen’drik, and is the only modern city on the continent. Originally a pirate hideout built among the ruins of a giant city, it now serves as the first stop for travelers to the continent. Said to be the body of one of the three Progenitor Dragons that created the world of Eberron, Khyber is a massive subterranean realm beneath every continent that is filled with danger, dark secrets, and untold treasure.
The Dragonmarked Houses are thirteen extended families which control most business throughout Khorvaire. Within the houses, only a small percentage of every generation manifest dragonmarks, which are marks on the body that grant spell-like abilities to those born with them.
Five Nations (book)
These dragonmarks are designated by taking the Least, Lesser or Greater Dragonmark feat or taking levels in the Dragonmark Heir prestige class.
There used to be thirteen dragonmarks but only twelve remain. Each family possesses only one type of mark, and only one or two races can manifest a particular type of mark. Additionally, only races listed in the Player’s Nahions can manifest a dragonmark at all — however, this was revised in the 4th Edition Eberron Player’s Guide. With the exception of House Phiarlan and House Thuranni which both possess the Mark of Shadoweach house exclusively has one type of dragonmark.
Dragonmarks come in five forms: Aberrant dragonmarks are deviations from normal marks and are not recognized by the dragonmarked houses. People who have aberrant dragonmarks are commonly believed to have been warped by Khyber, the Dragon Below. Least, lesser, and greater dragonmarks can be gained by taking the appropriate feats or taking levels in the Dragonmark Heir prestige class. These types of marks must be taken in order. The Siberys mark is the greatest mark, but someone cannot have both a least, lesser, or greater mark natinos with a Natinos mark.
A Siberys naations is gained by taking the Heir of Siberys prestige class. In 4th edition, dragonmarks are gained by taking the feat associated with the mark, eberdon its power can be increased by choosing the corresponding dragonmark paragon path.
Another family line known as Vol possessed an additional dragonmark known as the Mark of Death, but that line was mostly destroyed in a conflict between dragons and other elves. Only one heir remains today named Erandis Volbut because she is a lich she cannot use her dragonmark.
However, she tries to gather information to restore the mark through the Order of the Emerald Claw and the eberro known as the Blood of Vol.
The worst punishment for a member of a dragonmarked house is called excoriation. It is similar to excommunication in that the other members of the house are not allowed natkons have any contact with the excoriate under threat of severe punishment themselves.
Excoriates may not even avail themselves of the publicly available services their house provides. Excoriation is the punishment for only the worst offenses that dishonor the house. In prior times, the house would actually flay the dragonmark from the person’s ebreron.
If the person survived excoriation, the missing dragonmark would regrow on a different part of nation body and continue to function, but its use caused severe pain to the person. Dragonshards are rock or crystal fragments originating from the three legendary dragons of Eberron’s creation myth. The three sections of Eberron’s world, Siberys, Eberron and Khyber, each produce a distinct form of dragonshard, with a unique appearance and distinct magic affinity.
World of Eberron – Wikipedia
Dragonshards are among Eberron’s most important resources. Their scarcity makes them valuable and a frequent goal of quests. Dragonshards are hard, translucent rock or crystal fragments with swirling, pulsating veins of color suspended within them. The veins have the appearance of dragonmarks. Although dragonshards are translucent, their glowing veins give them a distinctive color and make them look almost alive.
Siberys shards fall from the Ring of Siberys that encircles Eberron. They are usually found in equatorial regions such as Xen’drik. They contain a pulsating swirl of golden veins. Siberys shards are the rarest type of dragonshard, and the type most closely associated with the dragonmarked houses. Because of their scarcity and importance to powerful groups, a new find of Siberys shards is often the focus of intrigue or theft.
They are sometimes called sunstones or starmotesor simply dragonshards, because of their association with the dragonmarked houses. Siberys shard items focus or enhance the power of dragonmarked characters, and can enhance psionic powers.
Dragonmarked houses are of central importance to the economy and society of Khorvaire, so their artificers have both the means and the need to develop methods to enhance the power of dragonshards.
The resulting proliferation of Siberys shard items range from devices focused on enhancing the power of a specific mark to generalized tools that work for anyone who bears a dragonmark. Kalashtar psions and the Inspired lords of Riedra have found a way to harness the power of Siberys shards by undergoing a painful process that embeds a shard in their body, providing enhanced mental or physical abilities.
Khyber shards are found beneath the earth near layers of magma or sulfur vents, typically growing on volcanic cavern walls. They are found throughout Eberron but are particularly common in areas known for fiendish activity, such as the Demon Wastes. Khyber shards have a smoky appearance, with writhing midnight blue to oily black veins running through them.
They are sometimes known as nightshards or demonstones. Khyber shard items have an affinity for binding magic. They are common components of binding diagrams, soul trapping spells and similar magic associated with binding creatures.